Bournemouth League Cup 14th April

Bournemouth League Cup

Choices
It’s Ya Boi!

Firstly I really meant to change my decklist after 3 League Cups because I’m not after a mat or points or anything now. My thought was pointed towards ‘TordPod’ because it has a good balance of matchups (no Bulu autoloss and there’s not much fire at the moment) but while I love Golisopod, I struggled to achieve the results comparable to Buzzwole in early testing. So for League Cup 4 I stuck with the Superfly. Again you can snag a copy of the list I used here.

My primary reason for change is that Bulu is a very bad matchup for Buzzwole and there’s been at least a 10% Bulu turnout at each event. Primarily I’ve been wondering about running a different deck with better odds against it. It accelerates faster and more reliably than Elixirs, and can heal. Additionally almost everyone is teching in Mew-EX or Mewtwo to kill off Buzzwole.

Fellow Team Oddish-er VoluntaryReboot, was running a Gardevoir variant which I think was a good choice although I know she didn’t get a lot of practice (and Gardevoir has a lot of moving parts which can go wrong…)

This tournament was taking place in Bag of Holding, my Friendly ‘local’ (30 miles away) Gaming Store. I know the owners and manager really well from wargaming (and previous Pokémon events of course!) They run a good show, in a well lit and comfortable environment.

Round 1 – Lucario/Zoroark (Dan)

Lucario GX SM5
Kick! Punch! It’s all in the mind!

Dan is local to Bournemouth and was playing a Lucario-GX/Zoroark build. Dan is quite talkative and friendly and although I like a bit of banter we needed to keep focused on the game. Lucario/Zoroark is a good match up for me since the benefit of Lucario (OHKO Zoroark) is irrelevant.

We had to call a judge when my opponent tried to use Brooklet Hill  to get a look through his bench despite a full bench but otherwise I was able to get a 2-0 victory and we’d started playing a 3rd friendly game.

1-0-0 (3)

Round 2 – Tapu Bulu/Vikavolt (Demetrius)

tapu bulu
Raging Bull…

In contrast to Dan from round 1, Demetrius was more reserved and had travelled some distance to the cup, hunting CPs. He was playing Tapu Bulu/Vikavolt (without Rare Candies but with balls). Also running Brigette and Skyla, so accordingly was able to get setup fairly rapidly.

As mentioned earlier, Bulu is a tough matchup, my only chance of success is to play perfectly, hope they brick slightly and kill the Vikavolts. And despite all of that a fully powered bulu can easily OHKO me, or heal while I struggle to recover.

So needless to say I got killed in round 1, I had managed to set up an exchange but my opponent was too far ahead in prizes. I had terrible outcomes in round 2 – at this point in the tournament I had hit zero elixirs. My deck also bricked and I needed to use Lycanroc who gets OHKOed while returning 2 prizes.

As mentioned unless they miss a beat or their deck does ‘Bulu things’ it is all but impossible for Buzzwole to pull ahead. There’s also no one or even two card specific tech that makes it a better matchup – unlike say Mew-EX which almost everyone techs against Buzzwole.

1-1-0 (3)

Round 3 – D.Mane Necrozma/Silvally (Ryan)

Dusk Mane Necrozma-GX Ultra Prism
All the energies plz!

Ryan is local to Bournemouth but also visits our League in Southampton a fair amount. I remember having a close game in an expanded League Challenge (best of one though) a few months ago so wasn’t going to get complacent.

As you can see to the right Dusk Mane Necrozma-GX can hit for 250 for 3 energy with Sun’s Eclipse GX or 220 for 4 (but loose 3 energy) with Meteor Tempest. So acceleration really helps this deck and keeps it flowing.

Silvally also helps to counter some meta encounters with memory tools, and supports the rest of the deck by allowing your basics to retreat for free and its attack also accelerates energy. So on paper a good deck. However I’ve tested it and I’m still not convinced. Couple this with the Sudowodo ‘Watch and Learn‘ attack meaning I can copy Meteor Tempest for 2 energy on Sudowodo for a return KO.

Anyway, I managed to work around the energy build up and was able to take down the Silvally due to weakness – even if it’s Psychic type due to ‘Psychic Memory’ tool, its weakness to Fighting doesn’t change. So with slow building metal and Fighting weak normal I was able to pull ahead 2 games to win the round.

2-1-0 (6)

Round 4 – D.Mane Necrozma/Magnezone (Luke 1)

Magnezone
Power = Current x Voltage?

At this stage to get in to top cut I knew I’d need another win at least and my opponent was in a similar position. I played Luke running Magnezone/Necrozma. This opponent, is termed ‘Luke 1’ because I faced 2 consecutively, and since I’m rubbish with names, let alone surnames, they are playfully termed ‘Luke 1’ and ‘Luke 2’ (sorry Lukes!!)

The Magnezone deck is similar to Bulu in that it uses a stage 2 to accelerate energies onto a big attacker, in this case Dusk Mane Necrozma-GX. Luke was also running Mt. Coronet which lets a player recover 2 discarded energys from discard to the hand – and presumably attach straight away with the Magnetic Circuit ability.

Unfortunately the deck requires even more moving parts than Vika/Bulu and so can brick even more easily. My ability to play my own Stadium over Coronet helped slow down the power up. The Sudowodo Watch and Learn attack also put in work copying that nasty 220 attack for only 2 energy. It also has a ‘soft counter’ to Buzzwole since a benched Magnezone can’t take bench damage from a Jet Punch which made my job harder but not impossible.

Brick
The Brick giveth, and the Brick taketh away…

In fairness to Luke his deck bricked hard in game 1, not even getting a single Rare Candy & Magnezone up and running. Additionally my Elixirs actually hitting didn’t help his situation and I was able to take game 1. We had loads of time and shuffled up for game 2. I was getting a bit wobbly (yay Diabetes!) and had to nibble some food but I don’t think I misplayed in any major way while this was going on.

My opponent was getting a little stressed, I guessed from the total bricking of the deck in the first round, so I assured him to take his time rather than misplay as we had enough time. He played well and got a Magnezone online. via Rare Candy. I think I managed to disrupt it a turn earlier with an N but I hit zero elixirs (yay back to normal!) and rapidly got demolished since Luke 1 managed to keep me from jumping ahead until his deck fell into place.

We started game 3, but it rapidly went to time, there wasn’t really any way for either of us to take six prizes. if I did something *crazy* and it worked I possibly could have taken 3 and accordingly I would guess that if literally everything went right for Luke he might have been able to take 2 KOs, probably for 4 prizes. But there was no way either of us were going to manage to get 6 prizes in time. So we shook after some well fought games with a tie.

2-1-1 (7)

Round 5 – Zoroark-GX/Garbodor (Luke 2)

Garbodor GRI
Got Trash?

So it turns out that Luke travelled from Southampton too, studying but had come with a different player he knows from back home in London. I hope we see him at other events.

His deck was Zoroark-GX with both types of Garbodor, trashalanche and garbotoxin. Combined with bursting balloons and lot of tech cards I knew this wouldn’t be easy. Having both type advantage and weakness really makes the game interesting!

Fortunately in game 1 the 2nd trashalanche Garbodor was prized so I managed to kill off the relevant one and then pick off Zoroarks to win.

Game 2 was a lot different. I had to Prof. Sycamore a hand of tools away to avoid getting donked which meant that I was now in deep for Trashalanche which was obviously bad, but on the positive side meant that more tools couldn’t really make things any worse! Getting trades online and flying through his deck Luke managed to get down to 1 prize before I was in a position to even take any.

Being hit for weakness by a 1 prize attacker for 1 energy spells bad news for any deck, but that coupled with the draw engine of Zoroark and my brick start meant that game 2 was a write off. I probably should have conceded and tried for a game 3 win but it was long in the day and we started and almost immediately were in time. Luke made a long play to possibly try and go for an Acid Spray + Choice Band to get a KO but it didn’t work out and so similar to the previous round we shook on well fought and deserved tie.

3-0-2 (8)

Overall positioning: 7/18

Bless the pulls! Except when I’m grumpy! *flails*

Like an idiot I thought ‘yay top 8’ but of course it was a Top 4 cut due to only being 18 Masters! Voluntary Reboot came 6th and got 3 boosters, I got 2 and neither of us pulled anything useful. I did buy 2 in the store for Cat but when I got home she pulled a UPR Magerna and Fairy Tapu Lele. Lord Helix wasn’t really with us!

. We hung around to play some casual games and do some trades. I managed to offload my promo-Buzzwoles and got a few more things for collection and potential meta-decks. Additionally I got some nice tips on how to work Golisopod from Ben Short so that will probably be my play for the next time I’m attending an event. I’ve met Ben a few times and he seems lovely, but have yet to play him at an event.

Despite the poor pulls, and middle of the road tournament results, the event was quite fun overall. It was great to see the BoH team and play some stimulating and challenging games in a familiar environment

I don’t know if that makes sense. I can only liken it to when I was a kid, if I wanted to just relax I’d play Sonic 3 & Knuckles – I could do it backwards (and still can!), whereas if I wanted a challenge, no matter how many times I played it, Comix Zone was always something I had to focus on. Pokémon can be like that, games can be easy or hard, and the environment can be oppressive or friendly; there’s a lot of variables which can influence your enjoyment. Some people just want fun games casually to relax and shoot the breeze others want to really exercise that muscle between their ears and make it stronger!Today was a happy mix of the two which is just what I needed after the previous weekend’s 3 Cup bender!

Reading League Cup 28/49th

So this past weekend I went on a bit of a binge with Pokémon. Fellow TCG player Ace Trainer Sarah offered a ride to the local league at Po Town on Friday and also to Reading League Cup on Sunday. So in a fit of madness I said yes to both! (Also you can read her after action report here)

Po Town Warm Up

Friday night at Portsmouth (Po Town) resulted in 2W-2L-0D for Volcanion without elixirs, only loosing by 1 prize in each game. I always seemed to be a turn behind. I lost to the lovely Jeff’s Gardevoir-GX in a really great, close game and finally to a rogue Lycanrock-GX deck. Lessons were learned and my deck was adjusted to include Octillery – but still no elixirs because I’m a fool. Brief testing online convinced me that it was somewhat more consistent. (ha!) Anyway onto the cup!

Literally Portsmouth
Reading League Cup

The venue was Eclectic games – Readings only gaming/nerd store. There was approximately 50 masters and about 12-16 Juniors/Seniors. Two judges who were well organised and epitomised everything great about the game. Some early trades during the dreaded waiting phase, catching up with familiar faces and meeting new people.  Sarah & I were adopted into Team Po Town for the day since they’re our nearest competitive league, and we began Reading League Cup.

R1: The Mirror (but better)

A Volcanion mirror with elixirs. I lost lost game 1 by 2 prizes, I blitzed ahead getting 2 KOs but then couldn’t catch up. In game 2 I was setup to win but couldn’t draw one of seven energy from about 25 cards with a Sycamore so my attempt to pull a draw was to no avail. Secret Sushimaster tech was nowhere to be seen. So 2 game loss for Round 1

0-1-0

R2: Gardevoir GX

A nice gentleman with Gardevoir GX. However once again couldn’t get my engine going sustainably without elixirs and again Octillery didn’t turn up. Similar to R1 I could blitz the first 4 prizes but then stalled out like in my previous 2 games for another loss to the powerhouse that is GardevoirGX!

0-2-0

R3: Pimped Out Drampa/Garb

Undeterred by being on the scrub bench of the League Cup (table #29/30), I faced a really lovely local guy running a fully pimped out Drampa/Garb deck (in his words ‘mistakes were made’.) I managed to get Octillery deployed but was under garb-lock and succumbed to the consistency of the fabled Drampa/Garb combo. However in game 2, true to form I blitzed the first 4 prizes like panzers over the Rhineland (sorry France!) and then he wiffed his support so I could pull ahead to win game 2 for a match draw overall.

0-2-1

R4: Vikivolt/Bulu

This player was slightly newer than my previous opponents and his deck wasn’t too consistent. It did let me see in hindsight just how absurd my deck was. His prizes didn’t help him in game 1 (ran out of energy/recycling) and overall I won both games for a round win.

1-2-1

R5: Golisopod/Garb (aka GoliGarb)Tapu Fini GX

We were all getting tired and my laconic opponent was running Golisopod/Garbodor/TapuFini/TapuKoko. I expected a lot of Guzma but I was hit by Fini’s GX attack and Aqua Ring for weakness. I had a terrible start in that I had to Kiawe onto volcanion to bait out the GX attack early, but it slowed me down and required a lot of resources on my part. I won the first round (just) due to hitting for weakness with 2 steam-ups vs a benched GolisopodGX all while watching for the threat of trashalance.

Game 2 I started with a remoraid and again he had a Tapu Fini start, so while no Tapu Storm, hitting any of my fire pokemon for 100 with a choice band and switching was good for him. By the time I got established he was set up and then time was called. He had 2 cards in hand and 2 prizes left so I took the gamble that if he had a Guzma/Acerolla in hand I didn’t want him to have them, and if he had them in deck it was only 2 cards (of about 30) and played N. However I’m not very lucky and of course he got the 1 in 15 odds of Guzma and took game 2 for a match draw.

1-2-2

R6: Team Po Town Gardevoir

In the final round I was paired against Jeff from Team Po Town. As you may recall, I had just lost to him on the previous Friday League Challenge. Jeff is a lovely guy and a tough opponent to beat. However this time he was having terrible luck in game 1 with no Brigette and my Octillery was online which meant I could pull ahead. Game 2 was even crazier for him in that his prizes were plain bad and my deck finally hit its own stride to win 2 games for a round win.

Final Standings: 2-2-2 (~28/49)
Post Cup Analysis
GardevoirGX
YOLO!

Firstly the frustrations: loosing the first game against the mirror was frustrating especially given the massive dig failing to hit one energy from a Sycamore. I would have felt contented with a tie there. In hindsight I was massively underprepared for Gardevoir. My secret Parallel City tech only popped up a couple of times and Gardevoir-GX is just better. I should have taken my Metagross deck with which I was more familiar. However the fire deck was a hold over from the expanded challenge that I’d won so I was on a bit of a fiery path and thought I’d ride it to the Cup!

My primary excuse is that locally we don’t have a competitive meta (yet). We’ve had good players but they’ve gone afar and locals don’t turn up to the casual events so finding good players to test against is difficult.

Accordingly, being in a room of 60+ people playing Pokémon competitively is an experience worth repeating.  Everyone there is passionate about the game, Pokemon and trying to be better players. I’m only sorry that our own league isn’t competitive or organised in any approximate shape at the moment. Having come out of nowhere I’m happy to have went 2-2-2 with a sub-par deck.

Next Stepsmew2

My next tournament is a League Challenge in Standard in November which is part of Gaming vs Cancer and held at the University. Shining Legends will be legal but Crimson Invasion will be not. It will be interesting to see what emerges particularly with Mew, Jirachi and possibly Mewtwo-GX in the format.

I’m planning on literally bringing the best decks in the Standard format that I am most comfortable with. The trick will be trying to get in practice against good opponents with quality decks!

Shining Legends Announced!

Shining Legends Announced

The next TCG expansion, Sun & Moon: Shining Legends has been announced.  This news via Pokemon.com;

This new expansion features appearances by Legendary and Mythical Pokémon, including Zekrom, Latios, Keldeo, and more. You’ll also find some of your favorite Pokémon as extra-powerful Pokémon-GX, including Entei-GX and Mewtwo-GX. If that wasn’t enough, another cool aspect of this expansion (and the feature from which it takes its name) are the Shining Pokémon that can be discovered—be on the lookout for Shining Jirachi, Shining Volcanion, and many more.

 

All of these Pokémon will feature their shiny colours. Normally shiny or shining means holofoil or reverse holofoil cards. However for Shining Legends this means that the Pokémon have different sets of colours.

Shiny Pokémon

Shiny Pokémon are extremely rare occurrences in the video game. At less than a 0.1% chance of occurring you could play through a game and never discover one! Some have subtle differences whereas others such as Shiny Charizard are dramatically different.

shiny comparison

As well as being ‘Shining‘ the featured Pokémon will also be ‘Legends‘ – we are expecting to see Hoopa, Mewtwo, Ho-oh, Zekrom, Reshiram, Latios, (and Latias?), Entei (Raikou & Suicine?), Jiriachi, Volcanion and more!

I would fully expect at least a shiny Charizard, Rayquaza, and Luiga as well seeing as how these Pokémon are so iconic to the series. Charizard and Rayquaza are known for their dramatic colour change when they are shiny.

Shining Legends Boosters

Each Booster for Shining Legends will have 11 cards instead of 10, 2 of which are holofoil – so you have more chance of getting the truly shiniest of shinies!

However boosters will not be for sale individually, they will be in boxed sets which we expect to be similar to how the Generations sets were released.