Crimson Invasion Pre-release & Judging

Crimson Invasion Pre-release

Our local Pokémon League held its first official Pre-release for Crimson Invasion on Saturday (21/10/17) at our local geeky home of Nerdworld.

This post is going to give an overview of interesting cards, ones to watch for in future, a piece on my first time judging and the event itself. Finally I’ll sum up on the my feelings about the state of our community. (Rant warning!)

If you are unfamiliar with Pre-Releases: each player gets 4 boosters, access to whatever basic energy they need and a sealed selection of basic trainers and core evolution lines. There’s also a random set promo included which can be used. (Raichu, Salazzle (psychic type) and & Registeel for Crimson Invasion) Each player needs to create a 40 card deck and rounds are best of 1, 20 mins with 4 prizes. It is intended to be a casual, fun event.

Interesting Cards

Guzzlord-GX – a fair amount of hype around this although no-one actually pulled it until after the event. The theory being that 39 energy + a guzzlord means that you’re KO-ing almost everything except Garyados-GX by turn 3 at the latest. It is vulnerable to Gastrodon and Buzzwole-GX though!

Buzzwole-GX – a little bit of hype, but not as much as Guzzlord-GX. For 1 Fighting energy you’re hitting 30+30 on the bench which is great value for energy. A modest retreat cost of 2 in fighting is nice as is the bulky 190HP for a basic.

Interesting to note about the Ultra Beast-GXs in general is that they have weakness whereas the Tapu-GXs do not. Additionally all of the Ultra Beasts have a unique ‘Ultra Beasts’ label under their HP which might mean future cards will interact with them. I’m thinking something like a Beast Ball to search them out or a future Silvally-GX with an ability that works against Ultra Beasts.

Cards To Look Out For In Future

Assuming that GX remains a thing, Olivia is going to replace Brigette in standard once she rotates (in about a year!)

Milotics bounce ability is a bit like a budget Sylveons Plea-GX ability and might find space in some spread decks and, although it doesn’t effect the active, might be a weird niche tech in some decks.

JudgingJudge

The Judging itself seemed to go fine. Rules interactions were mostly limited to Miltank and Gengar (they are simultaneous!) and consistency was maintained. A couple of clarifications about burning, confusion attack declaration and a wrong way around paralysis were my height. Someone forgot prizes and got (another) heavy handed warning which seemed excessive for a casual level 0 event.

I was excited for the event although I wasn’t the organiser and so felt a bit undermined when I called for round starts and then the TO quietly did too. after me. Basically I can project, the TO can’t and despite trying to help on several occasions I don’t know if it is appreciated.

For the next event I’m sticking to playing and (consequently?) I am told that I probably won’t be required at future events.

Summary

This has ended up being a mini rant about our existing community but it seemed encapsulated in the day.

The day itself went great for the players/trainers which is what you want when helping to run an event. However I was more or less told that I wasn’t running it, just judging, which is understandable despite the effort time and organisation put into it. Despite numerous olive branches being extended to other staff I didn’t feel that any were received or acted upon which is unfortunate.

Consequently I want to see how events without external support pan out, the November GvC has external judges and organisers so will hopefully go smoothly. (I might flip out if table numbers are in biro again). Unfortunately I’m not in a position health wise at the moment to be able to run an alternative, competitive league night regularly which is a little frustrating.

Additionally, at the moment our competitive playerbase doesn’t bother to show up to regular Saturday league except for tournaments and we are going to lose them. Accordingly the existing community is quite small, mostly uncompetitive and largely unorganised. I think that when you have to travel an hour to the next city over through Friday rush hour traffic to get a decent standard of games in, something is a bit wrong.

As it stands, people do frequent our neighbouring Pokémon league in lieu of their local because it’s more organised, with a higher calibre of player. Our local league has not made any steps to supporting more competitive players or nurturing their growth which begs the question of why bother?

Don’t get me wrong I like casual days, just not every time. I can bring my Tier 1 deck and smash people, not learn anything or play my derptastic Sligoo deck and at least have an enjoyable game. But we don’t have the option of competitive practice outside of big events.

A final point of contention was trading. When asking for a trade and being interrupted several times stating that they wanted to trade it off of the person – but not actually having anything that the trader wants- is rude and annoying. You can’t call ‘dibs’ on other peoples cards if you have nothing to trade. I wouldn’t mind but the same person harvested several choice cards from the tins of freebies that I provided. A bit of self awareness might have not gone awry. Only that we were having a fun day and I was being professional, I *might* have snapped.

*breathes out*

 

Author: Joe

I wanna be the very best...